CG ARTIST - CONCEPT DESIGNER - HARD SURFACE MODELER
I am a French CG artist actually working in the field of Video Games, Visual Effects, 3D animation, Entertainment Design and 3D printing. I am specialized in 3D modeling especially in Hard Surface Modeling (Props, Vehicules, Mechanical, Weapons, Environments). I am also experienced in 2D-3D concept arts, and visual development for productions.
- 3D hard surface modeling with clean topology of assets (props, vehicules, mechanical) and environnements for VFX and 3D animation.
- High quality concept arts of vehicules, weapons, props and environnements for Video Games, VFX, and 3D animation.
- Mechanical and environnement art direction and look development
- Prototyping props, maquettes, collectibles (mechanical only) for 3D printing